; SniperRifle_CV <== TLE_SniperRifle_CV -------------
+WEAPON_REPLACEMENT=(ACCEPTOR_TEMPLATE=SniperRifle_CV, DONOR_TEMPLATE=TLE_SniperRifle_CV)
; глушитель (повторитель)
+SOCKETS_TO_ADD=(TEMPLATE=SniperRifle_CV, SOCKET_NAME=Suppressor, OFFSET_X=-31.5f, OFFSET_Z=-4.8f, SCALE_X=2.0f, SCALE_Y=1.1f, SCALE_Z=1.1f)
+ATTACHMENT_REPLACEMENT=(TEMPLATE=SniperRifle_CV, SOCKET=Suppressor, REPLACEMENT_MESH="ConvShotgun.Meshes.SM_ConvShotgun_SuppressorB")
; магазин
+SOCKETS_TO_ADD=(TEMPLATE=SniperRifle_CV, SOCKET_NAME=Mag, OFFSET_X=16.0f, SCALE_X=1.2f)
+ATTACHMENT_REPLACEMENT=(TEMPLATE=SniperRifle_CV, SOCKET=Mag, REPLACEMENT_MESH="ConvSniper.Meshes.SM_ConvSniper_MagB")
; приклад
+SOCKETS_TO_ADD=(TEMPLATE=SniperRifle_CV, SOCKET_NAME=Stock, OFFSET_X=-2.5f, OFFSET_Z=-3.0f, SCALE_Y=0.8f)
+ATTACHMENT_REPLACEMENT=(TEMPLATE=SniperRifle_CV, SOCKET=Stock, REPLACEMENT_MESH="ConvSniper.Meshes.SM_ConvSniper_StockB")
; рукоятка
+SOCKETS_TO_ADD=(TEMPLATE=SniperRifle_CV, SOCKET_NAME=Reargrip)
+ATTACHMENT_REPLACEMENT=(TEMPLATE=SniperRifle_CV, SOCKET=Reargrip, REPLACEMENT_MESH="CnvSMG.Meshes.SM_HOR_Cnv_SMG_ReargripB")
; спуск
+SOCKETS_TO_ADD=(TEMPLATE=SniperRifle_CV, SOCKET_NAME=Trigger, OFFSET_X=5.0f)
+ATTACHMENT_REPLACEMENT=(TEMPLATE=SniperRifle_CV, SOCKET=Trigger, REPLACEMENT_MESH="CnvSMG.Meshes.SM_HOR_Cnv_SMG_TriggerB")