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Ураааааа! СВЕРШИЛОСЬ! Long War Версия 1.0 ВЫШЛА!
And we're released. Both PC and Linux/Mac versions are under files.
Version 1.0 is a complete installer and can be installed over from any Beta 15 or release candidate version without wrecking existing campaigns. The readme lists some issues you may encounter with existing campaigns if upgrading from some of the older 15s.
The only changes from RC3 to 1.0 are some minor localization fixes in Spanish and Polish. Other fixes are in the readme and Beta15f feedback thread.
We'll continue to support and update Long War EW if any major stability or gameplay issues are found. These will need to be consistently reproducible and may require savegames for us to be able to address.
... I'm also pleased to announce we've started up a web site for new indie development company, Long War Studios. It's http://www.longwarstudios.com. While we'll continue to engage players here and on the XCOM Reddit, we hope you'll join us there! We've set up a player forum where we'll update on our various projects. We've also put in place a signup for our mailing list, which we'll use to announce our upcoming Kickstarter (if you've previously emailed the terrainvictus address, then you're already on it).
Thanks to everyone for their support and feedback over the last three years. In that time, Long War has grown from a simple set of config changes to a huge overhaul with contributors on every inhabited continent. We couldn't have made it happen without you, the players, and we hope you'll stay with us as we create new stories to tell and challenges to throw at you.
And we're released. Both PC and Linux/Mac versions are under files.
Version 1.0 is a complete installer and can be installed over from any Beta 15 or release candidate version without wrecking existing campaigns. The readme lists some issues you may encounter with existing campaigns if upgrading from some of the older 15s.
The only changes from RC3 to 1.0 are some minor localization fixes in Spanish and Polish. Other fixes are in the readme and Beta15f feedback thread.
We'll continue to support and update Long War EW if any major stability or gameplay issues are found. These will need to be consistently reproducible and may require savegames for us to be able to address.
... I'm also pleased to announce we've started up a web site for new indie development company, Long War Studios. It's http://www.longwarstudios.com. While we'll continue to engage players here and on the XCOM Reddit, we hope you'll join us there! We've set up a player forum where we'll update on our various projects. We've also put in place a signup for our mailing list, which we'll use to announce our upcoming Kickstarter (if you've previously emailed the terrainvictus address, then you're already on it).
Thanks to everyone for their support and feedback over the last three years. In that time, Long War has grown from a simple set of config changes to a huge overhaul with contributors on every inhabited continent. We couldn't have made it happen without you, the players, and we hope you'll stay with us as we create new stories to tell and challenges to throw at you.