Спешу поделиться очень радостной и оптимистичной новостью! Джонни Лампкин выпустил сразу три (за 19.12 и 21.12 и 24.12.2015) Release Candidate своего мода Long War!
Release Candidate 1 (
19/12)
QOL/Features
* Exposed non-airborne cover-taking units will show yellow heads instead of red (as flanked units currently do)
- Most interceptor combat variables and UFO stats now exposed for modding in DGC.ini
- Officer billets per rank exposed for modding in DGC.ini
- Quick and Dirty now moddable in DGC.ini (including to *increase* alien counts on missions)
- Added version of UCross' Green Fog mod as a ini-configurable SW option. It drains aim and will during a mission (restored afterward).
Release Candidate 2 (
21/12)
- Polish translation by Szmind
- Fixed bug in which targets of around-the-corner flanks were incorrectly getting cover-based DR
- Fixed bug in which Mind Merge was granting too many hp
- Attempted fix on bug in which units in both high and low cover at different angles received only low cover DR bonus (thanks Werewolpertinger)
Release Candidate 3 (
24/12)
- Low Profile should work now when you are in high and low cover at the same time
- Removed some cases where cover bonus was being removed but Low Profile wasn't
- Corrected Fort Una text, was saying it worked for more tiles than it actually does
ВНИМАНИЕ! ЕСЛИ ВЫ УСТАНАВЛИВАЕТЕ ВЕРСИЮ RELEASE CANDIDATE НА ВЕРСИЮ МОДА 14 И БОЛЕЕ РАННИЕ, ВЫ ДОЛЖНЫ НАЧАТЬ НОВУЮ КАМПАНИЮ!
СОХРАНЕНИЯ ИЗ ЛЮБОЙ БЕТА 15 И/ИЛИ RELEASE CANDIDATE СОВМЕСТИМЫ МЕЖДУ СОБОЙ И БУДУТ ПОЛНОСТЬЮ СОВМЕСТИМЫ С ФИНАЛЬНОЙ ВЕРСИЕЙ ИГРЫ!
Информация
Новый сайт Джонни Лампкина, посвящён моду Long War и его новой игре Terra Invicta: Long War Studios
Пока я писал новость, сегодня вышел Release Candidate 3!
Совсем скоро подоспеет и русская локализация на обновлённую версию мода.