; === НАПАДЕНИЕ ===
; This many abilities are chosen, one from each rank
NUM_OFFENSE_ABILITIES=7
;.....
+AWCAbilityTree_Offense=(Level=4, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="NeedleGrenades" )
+AWCAbilityTree_Offense=(Level=4, AbilityName="Squadsight", ApplyToWeaponSlot=eInvSlot_Unknown)
+AWCAbilityTree_Offense=(Level=4, AbilityName="DoubleTap", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="InTheZone", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="HailofBullets", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="HoloTargeting", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="Shadowstep")
+AWCAbilityTree_Offense=(Level=4, AbilityName="TandemWarheads" )
+AWCAbilityTree_Offense=(Level=4, AbilityName="CloseCombatSpecialist", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=4, AbilityName="DeathFromAbove", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="NeedleGrenades" )
+AWCAbilityTree_Offense=(Level=5, AbilityName="Squadsight", ApplyToWeaponSlot=eInvSlot_Unknown)
+AWCAbilityTree_Offense=(Level=5, AbilityName="DoubleTap", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="InTheZone", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="HailofBullets", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="HoloTargeting", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="Shadowstep")
+AWCAbilityTree_Offense=(Level=5, AbilityName="TandemWarheads" )
+AWCAbilityTree_Offense=(Level=5, AbilityName="CloseCombatSpecialist", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=5, AbilityName="DeathFromAbove", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="NeedleGrenades" )
+AWCAbilityTree_Offense=(Level=6, AbilityName="Squadsight", ApplyToWeaponSlot=eInvSlot_Unknown)
+AWCAbilityTree_Offense=(Level=6, AbilityName="DoubleTap", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="InTheZone", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="HailofBullets", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="HoloTargeting", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="Shadowstep")
+AWCAbilityTree_Offense=(Level=6, AbilityName="TandemWarheads" )
+AWCAbilityTree_Offense=(Level=6, AbilityName="CloseCombatSpecialist", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=6, AbilityName="DeathFromAbove", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=7, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=7, AbilityName="NeedleGrenades" )
+AWCAbilityTree_Offense=(Level=7, AbilityName="Squadsight", ApplyToWeaponSlot=eInvSlot_Unknown)
+AWCAbilityTree_Offense=(Level=7, AbilityName="HoloTargeting", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=7, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=7, AbilityName="CloseCombatSpecialist", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Offense=(Level=7, AbilityName="DeathFromAbove", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
; === защита ===
; This many abilities are chosen, one from each rank
NUM_DEFENSE_ABILITIES=7
;.....
+AWCAbilityTree_Defense=(Level=4, AbilityName="Tradecraft" )
+AWCAbilityTree_Defense=(Level=4, AbilityName="Stealth")
+AWCAbilityTree_Defense=(Level=4, AbilityName="Shadowstep" )
+AWCAbilityTree_Defense=(Level=4, AbilityName="Ghostwalker" )
+AWCAbilityTree_Defense=(Level=4, AbilityName="CoolUnderPressure", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=4, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=4, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon )
+AWCAbilityTree_Defense=(Level=4, AbilityName="Untouchable")
+AWCAbilityTree_Defense=(Level=5, AbilityName="Tradecraft" )
+AWCAbilityTree_Defense=(Level=5, AbilityName="Stealth")
+AWCAbilityTree_Defense=(Level=5, AbilityName="Shadowstep" )
+AWCAbilityTree_Defense=(Level=5, AbilityName="Ghostwalker" )
+AWCAbilityTree_Defense=(Level=5, AbilityName="CoolUnderPressure", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=5, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=5, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon )
+AWCAbilityTree_Defense=(Level=5, AbilityName="Untouchable")
+AWCAbilityTree_Defense=(Level=6, AbilityName="Tradecraft" )
+AWCAbilityTree_Defense=(Level=6, AbilityName="Stealth")
+AWCAbilityTree_Defense=(Level=6, AbilityName="Shadowstep" )
+AWCAbilityTree_Defense=(Level=6, AbilityName="Ghostwalker" )
+AWCAbilityTree_Defense=(Level=6, AbilityName="CoolUnderPressure", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=6, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=6, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon )
+AWCAbilityTree_Defense=(Level=6, AbilityName="Untouchable")
+AWCAbilityTree_Defense=(Level=7, AbilityName="Tradecraft" )
+AWCAbilityTree_Defense=(Level=7, AbilityName="Stealth")
+AWCAbilityTree_Defense=(Level=7, AbilityName="Shadowstep" )
+AWCAbilityTree_Defense=(Level=7, AbilityName="Ghostwalker" )
+AWCAbilityTree_Defense=(Level=7, AbilityName="CoolUnderPressure", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=7, AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)
+AWCAbilityTree_Defense=(Level=7, AbilityName="RapidReaction", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon )
+AWCAbilityTree_Defense=(Level=7, AbilityName="Untouchable")