;---------------------------------------------------------------------------------------
; FILE: XComEncounterLists.ini
; AUTHOR: Ashlynne -- 9/9/2017
;---------------------------------------------------------------------------------------
[XComGame.XComTacticalMissionManager]
;--------------------------------
; DEFAULT LISTS
;--------------------------------
;LEADERS
+SpawnDistributionLists=(ListID="DefaultLeaders", \\
SpawnDistribution[0]=(Template="AshFlameViperM1", MinForceLevel=5, MaxForceLevel=7, MaxCharactersPerGroup=1, SpawnWeight=26), \\
SpawnDistribution[1]=(Template="AshFlameViperM2", MinForceLevel=11, MaxForceLevel=13, MaxCharactersPerGroup=1, SpawnWeight=35), \\
SpawnDistribution[2]=(Template="AshFlameViperM3", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=1, SpawnWeight=39), \\
)
+SpawnDistributionLists=(ListID="DefaultLeaders_LW", \\
SpawnDistribution[0]=(Template="AshFlameViperM1", MinForceLevel=5, MaxForceLevel=7, MaxCharactersPerGroup=1, SpawnWeight=26), \\
SpawnDistribution[1]=(Template="AshFlameViperM2", MinForceLevel=11, MaxForceLevel=13, MaxCharactersPerGroup=1, SpawnWeight=35), \\
SpawnDistribution[2]=(Template="AshFlameViperM3", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=1, SpawnWeight=39), \\
)
;FOLLOWERS
+SpawnDistributionLists=(ListID="DefaultFollowers", \\
SpawnDistribution[0]=(Template="AshFlameViperM1", MinForceLevel=8, MaxForceLevel=10, MaxCharactersPerGroup=4, SpawnWeight=16), \\
SpawnDistribution[1]=(Template="AshFlameViperM2", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=16), \\
)
+SpawnDistributionLists=(ListID="DefaultFollowers_LW", \\
SpawnDistribution[0]=(Template="AshFlameViperM1", MinForceLevel=8, MaxForceLevel=10, MaxCharactersPerGroup=4, SpawnWeight=16), \\
SpawnDistribution[1]=(Template="AshFlameViperM2", MinForceLevel=14, MaxForceLevel=20, MaxCharactersPerGroup=4, SpawnWeight=16), \\
)
;--------------------------------
; RETALIATION LISTS
;--------------------------------
;LEADERS
+SpawnDistributionLists=(ListID="TerrorLeaders", \\
SpawnDistribution[0]=(Template="AshFlameViperM1", MinForceLevel=5, MaxForceLevel=10, MaxCharactersPerGroup=1, SpawnWeight=26), \\
SpawnDistribution[1]=(Template="AshFlameViperM2", MinForceLevel=11, MaxForceLevel=15, MaxCharactersPerGroup=1, SpawnWeight=35), \\
SpawnDistribution[2]=(Template="AshFlameViperM3", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=1, SpawnWeight=39), \\
)
+SpawnDistributionLists=(ListID="TerrorLeaders_LW", \\
SpawnDistribution[0]=(Template="AshFlameViperM1", MinForceLevel=5, MaxForceLevel=10, MaxCharactersPerGroup=1, SpawnWeight=26), \\
SpawnDistribution[1]=(Template="AshFlameViperM2", MinForceLevel=11, MaxForceLevel=15, MaxCharactersPerGroup=1, SpawnWeight=35), \\
SpawnDistribution[2]=(Template="AshFlameViperM3", MinForceLevel=16, MaxForceLevel=20, MaxCharactersPerGroup=1, SpawnWeight=39), \\
)